Area of Decay
The caster creates an area of decay. Enemies inside will have all their Heal-over-Time effects removed, and will have Vile Curse reapplied repeatedly. The longer they stay in this area, the more the curse can stack up.
Energy Cost: X
Cast time: channeled
Range: X
Cooldown: $recastdelay
Attribute
Target |
ground |
Disruption Factor |
1 |
Recast Delay |
30 |
Energy Usage |
24 |
Cast Range |
15 |
Category |
damage |
Keepmovingaftercast |
No |
Channeling Spell
Initial Effect Interval
|
Effect Count
|
Effect Interval
|
Energy Usage
|
0
|
4
|
1.2
|
0
|
Spell Effect Area
Effect
|
Target
|
Time
|
|
enemy
|
1.2
|