Target | ground |
Casting Time | 1.0 |
Hit Delay | 0.0 |
Stand Time | 0.5 |
Disruption Factor | 0.0 |
Recast Delay | 6 |
Energy Usage | 5 |
Cast Range | 5 |
Category | crowdcontrol |
Target | Attribute | Chance | Effect Type |
---|---|---|---|
enemy | health | -200 | physical |
Target | Time |
---|---|
enemy | 2.0 |